Avatar Starter Scene
This page will show you a sample scene named Avatar Starter Scene. It will break down how to control an Avatar like a player.
This page will be using version X.Y.Z of the Genies SDK Avatar package, but replace it with the latest package version.
Import the Sample Scene
From the top menu, select Windows > Package Manager window. Then select Packages: In Project on the top left dropdown and also select the Genies Avatar SDK package on the left side menu.
Click the Samples tab and click the Import button next to the Avatar Starter Scene sample.
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Open the Sample Scene
In your Project window, open the Assets > Samples > Genies Avatar SDK > X.Y.Z > Avatar Starter Scene > Scenes folder. Double click the AvatarStarter scene to open it.

Test the Sample Scene
The next steps will show to test the sample scene functionality.
Move the Avatar
Press the Play button. Log in to your Genies account using the email OTP login UI in the Game window.
Once logged in, move and look around using WASD buttons and the mouse. You can also run and jump with the shift and space bar buttons.
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This is using a GeniesAvatarController script to spawn the Avatar and make it move with player input.
Open the Avatar Editor
Click the top left button to open the Avatar Editor.
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Conclusion
There is a prefab found in the Assets > Samples > Genies Avatar SDK > X.Y.Z > Avatar Starter Scene > Prefabs folder. This can be dropped into a separate scene to spawn the Avatar with a character controller attached.
