Installation
Once you meet the prerequisites, the Genies Avatar SDK can be installed using the Bootstrap Wizard tool.
Create a Unity Project
Open Unity Hub and click the New project button at the top right. Select a suitable Editor version option. Then select the Universal 3D template and click Create Project.

The Genies Avatar SDK needs to be used with a project that supports the Universal Render Pipeline (URP). The Universal 3D template is a blank URP project. You may need to download the template before being able to create a project with it.
Install the Package
Add the Package
Go to the Unity Asset store page for the Genies Avatar SDK package.
Click the Add to My Assets button.

Download the Package
In Unity, click the top dropdown menu Windows > Package Manager. When the Package Manager window opens, change the top left option to Packages: My Assets. Then search and select the Genies Avatar SDK package in the left side list. Click the Download button at the top right.

Import the Package
Once the package is downloaded, click the Import button at the top right.

Import All Assets
A window will popup with import settings, click the All button at the top left. Then click the Import button at the bottom right.

Ignore the Restart
After the import is complete, a warning popup may appear requesting to restart the editor. Click the No button.
Restarting the Unity Editor to enable the backends is not required until the Genies Avatar SDK is successfully installed using the Bootstrap Wizard in the following steps.
Help Genies Improve
A warning popup may appear to let you know that Genies gathers information to help improve the Genies Avatar SDK. Press the OK button.
Use the Bootstrap Wizard
The Genies Avatar SDK Bootstrap Wizard is a tool to setup the Unity project so the Genies Avatar SDK is successfully installed and can be built to the desired platform.
Open the Bootstrap Wizard
Select Tools > Genies > SDK Bootstrap Wizard from the top dropdown menu.
The Bootstrap Wizard window will open automatically after importing the Genies Avatar SDK package.
Fix the Prerequisites
In the Genies SDK Bootstrap Wizard window, click the Fix All button in the Prerequisites section.

Ignore the Restart
If the Graphic API was fixed, then a popup will appear prompting you to restart the Unity Editor. Click the No button.
Fix TextMesh Pro Essential Resources
Click the Fix button next to TextMesh Pro Essential Resources.

TextMeshPro is a external package that is used for UI elements like text and buttons. It is required to import the TMP Essential Resources in order for you to use UI elements.
Import TextMesh Pro Essential Resources
When the import window opens, click the All button at the top left, followed by the Import button at the bottom right.

Set Active Input Handling to New
Once all the prerequisites are fixed, click the Use New button to upgrade the Active Input Handling.

Restart the Unity Editor
Updating the Active Input Handling will open a window prompting you to restart Unity. Click the recommended Restart Now button.