Genies Avatar Starter Pack
This example project contains five baked Avatars.

Key Unlocks
- Five rigged avatars, each with a humanoid skeleton, 52 facial blendshapes for real-time animation, and a sample integration with Unity’s ThirdPerson CharacterController Starter Assets.
- These avatars are representative of what Genies users can create using the Genies Avatar SDK, sans certain proprietary components such as hair dynamics and custom shaders.
Link to Project
https://github.com/geniesinc/GeniesStarterPack
Requirements
- Unity v2022.3.32f1 or later (including Unity 6)
Scenes
- Two scenes AvatarGallery and Main in the Assets > Project > Scenes folder.
- AvatarGallery displays the 5 baked Avatars.
- Main demonstrates how the Avatars can be integrated with Unity's player controller.
Getting Started
- Load the Main.unity scene file and hit Play.
- Move the Avatar with WASD, mouse, shift, and space bar.

Notes
Licenses
Check the GitHub repo's README for the licensing terms.