DoTween
DoTween is a tool for tweening values which is very helpful for animations. This package is installed by default in the Genies Dev Kit and ready to use.
tip
Read the official DoTween website for more information.
TypeScript Usage
Most (if not all) of the API from the DoTween's documentation is accessible with TypeScript.
Package
In order to use certain libraries from the DoTween API, you will need to import from the DG.Tweening
package, like so:
import { Ease, LoopType, RotateMode, Tweener } from 'DG.Tweening';
Example
Here is an example script that will rotate an object given some parameters:
import { MonoBehaviour, GameObject, Vector3 } from "UnityEngine";
import { Ease, LoopType, RotateMode, Tweener } from 'DG.Tweening';
export default class MyScript extends MonoBehaviour {
@Header("Rotation Settings")
@SerializeField private rotatingObject: GameObject;
@SerializeField private rotationDuration: number = 2;
@SerializeField private rotationDelay: number = 0;
@SerializeField private rotationEase: Ease = Ease.Linear;
private rotationTweener: Tweener;
private Start() : void {
this.AnimateObjects();
}
private Update() : void {
}
private AnimateObjects() : void {
if (this.rotatingObject)
{
this.rotationTweener?.Kill();
this.rotationTweener = this.rotatingObject.transform.DORotate(
new Vector3(0, 360, 0), this.rotationDuration, RotateMode.FastBeyond360)
.SetDelay(this.rotationDelay)
.SetEase(this.rotationEase)
.SetLoops(-1, LoopType.Restart);
}
}
}