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Publish your Thing

Once your Genies Thing is ready to be submitted for review, you will need to create a build zip file of the Thing and then import it on the Genies Workshop.

Build the Thing

Open the Things Exporter Window

In the Project window, right click on the Thing-max prefab of your Thing. Then select Genies SDK > Things > Things Exporter.

Thing Exporter

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This window can also be opened from the top Unity menu Genies > SDK > Things > Things Exporter.

Fill in Thing Settings

Once the Genies SDK Things Exporter window is open, add a name for your Thing and make sure the correct Thing prefab is selected. You can also add an optional image icon. Then press the Export Thing button.

Export Thing

Find the Genies Thing File

In the Unity project folder, there will be a folder created named Genies_Thing_Exports. Inside that folder, you can find the {ThingName}.geniesthing file which is the zipped file needed to submit.

Genies Thing

Upload the Thing

Sign in to Genies Developer Portal

Go the Genies Workshop and sign in: https://workshop.genies.com/

Open the Experience Page

Open the Experience page that was used to create the Thing.

Open Experience

Create a Thing

Once the Experience page is open, click the Create button in the Thing section.

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You cannot see the Thing section until a build has been uploaded for your Experience. Read the Submitting and Uploading an Experience page for more information.

Create Thing

Upload the Thing

Fill in a name and description for your Thing.

From the Unity project folder, drag and drop the {ThingName}.geniesthing file or select the file from the file uploader.

Upload Thing

Thing Detail Screen

After uploading a Thing, the Thing detail screen should open. From here, you can upload a new version by pressing the Upload Build button. Once a build has been approved, you can also publish the Thing in this screen.

Publish Thing